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| #include <bits/stdc++.h>
using namespace std;
#define MAXN 20100 #define MAXM 20100
bool visited[MAXN]; long long dist[MAXN]; long long path[MAXN]; long long enqueue_num[MAXN]; long long vertex_num; long long edge_num; long long source;
struct Edge { long long to, next, cap, flow; } edge[MAXM]; long long head[MAXN]; long long tot; long long gap[MAXN], dep[MAXN], cur[MAXN];
void init() { tot = 0; memset(head, -1, sizeof(head)); }
void addedge(long long u, long long v, long long w) { edge[tot].to = v; edge[tot].cap = w; edge[tot].next = head[u]; edge[tot].flow = 0; head[u] = tot++; }
bool SPFA() { memset(visited, 0, sizeof(visited)); memset(enqueue_num, 0, sizeof(enqueue_num)); for (long long i = 0; i < vertex_num; i++) { dist[i] = __LONG_LONG_MAX__; path[i] = source; }
queue<long long> Q; Q.push(source); dist[source] = 0; visited[source] = true; enqueue_num[source]++; while (!Q.empty()) { long long u = Q.front(); Q.pop(); visited[u] = 0; for (long long curnode = head[u]; curnode != -1; curnode = edge[curnode].next) { if (dist[u] + edge[curnode].cap < dist[edge[curnode].to]) { dist[edge[curnode].to] = dist[u] + edge[curnode].cap; path[edge[curnode].to] = u; if (!visited[edge[curnode].to]) { Q.push(edge[curnode].to); enqueue_num[edge[curnode].to]++; if (enqueue_num[edge[curnode].to] >= vertex_num) return false; visited[edge[curnode].to] = 1; } } } } return true; }
long long Q[MAXN];
void BFS(long long start, long long end) { memset(dep, -1, sizeof(dep)); memset(gap, 0, sizeof(gap)); gap[0] = 1; long long front = 0, rear = 0; dep[end] = 0; Q[rear++] = end; while (front != rear) { long long u = Q[front++]; for (long long i = head[u]; i != -1; i = edge[i].next) { long long v = edge[i].to; if (dep[v] != -1) continue; Q[rear++] = v; dep[v] = dep[u] + 1; gap[dep[v]]++; } } }
long long S[MAXN];
long long sap(long long start, long long end, long long N) { BFS(start, end); memcpy(cur, head, sizeof(head)); long long top = 0; long long u = start; long long ans = 0; while (dep[start] < N) { if (u == end) { long long Min = __LONG_LONG_MAX__; long long inser; for (long long i = 0; i < top; i++) { if (Min > edge[S[i]].cap - edge[S[i]].flow) { Min = edge[S[i]].cap - edge[S[i]].flow; inser = i; } } for (long long i = 0; i < top; i++) { edge[S[i]].flow += Min; edge[S[i] ^ 1].flow -= Min; } ans += Min; top = inser; u = edge[S[top] ^ 1].to; continue; } bool flag = false; long long v; for (long long i = cur[u]; i != -1; i = edge[i].next) { v = edge[i].to; if (edge[i].cap - edge[i].flow && dep[v] + 1 == dep[u]) { flag = true; cur[u] = i; break; } } if (flag) { S[top++] = cur[u]; u = v; continue; } long long Min = N; for (long long i = head[u]; i != -1; i = edge[i].next) if (edge[i].cap - edge[i].flow && dep[edge[i].to] < Min) { Min = dep[edge[i].to]; cur[u] = i; } gap[dep[u]]--; if (!gap[dep[u]]) return ans; dep[u] = Min + 1; gap[dep[u]]++; if (u != start) u = edge[S[--top] ^ 1].to; } return ans; }
long long n, m; int a[MAXN], b[MAXN], c[MAXN];
void reISAP() { init(); for (int i = 0; i < m; i++) { if (c[i] == dist[b[i]] - dist[a[i]]) { addedge(a[i], b[i], c[i]); addedge(b[i], a[i], 0); } } }
int main() { #ifdef ACM_LOCAL freopen("./in.txt", "r", stdin); freopen("./out.txt", "w", stdout); #endif ios::sync_with_stdio(false); long long t; cin >> t; while (t--) { cin >> n >> m; source = 1; vertex_num = n + 1; init(); for (long long i = 0; i < m; i++) { cin >> a[i] >> b[i] >> c[i]; addedge(a[i], b[i], c[i]); } if (!SPFA()) { cout << '0' << endl; continue; } reISAP(); cout << sap(1, n, n) << endl; } return 0; }
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